Duel Links Weekly Tournament Tuần #01

Duel Links Weekly Tournament Tuần #01

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 48

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Hướng dẫn đăng ký: Tại đây
👉 Vào discord lấy role: Link
👉 Deck tự do. Mục tiêu là để có cơ sở làm ra bảng META của riêng chúng ta, dựa vào các deck thi đấu của 4 tuần để chọn ra Top Tier của tháng.
👉 giải tuần sẽ mở đăng ký vào thứ 3 và đóng vào 23h59 thứ 6 hằng tuần. Ngoài thời gian đó các bạn sẽ không thấy chỗ đăng ký giải đâu nhé. 
👉 Số lượng tối đa là 48 người.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.
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Rule:
👉 Deck tự do. Banlist theo Banlist của Duel Links
👉 Deck nộp như trong link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất. Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Tất cả các vòng đấu solo 1 trận.
👉 Thời gian thi đấu là CN hằng tuần, từ 19h hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 5p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.
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Giải thưởng:
👉 Giải nhất 200k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Nếu có thêm tài trợ thì sẽ thông báo thêm hằng tuần nha các bạn.









Tournament Details

👉 Deck tự do (Main deck 20-30 + Extra 0-7) và tuần này không được sử dụng side deck
👉 MN chú ý là card tính theo Duel Links nên ae mà nộp deck ko có trong game Duel Links thì không được tính nhé! 👉 Đăng ký vẫn như cũ: ghi danh và nộp deck trên web sau đó lấy rule trên Discord của nhóm.
👉 Thời gian thi đấu lần này sẽ vào lúc 19h30, Chủ Nhật ngày 25/09/2022.
👉 Hạn chót đăng ký và nộp deck trên web: 23h59 thứ Bảy ngày 24/09/2022.
👉 Lệ phí đăng ký: Free.
👉 Hình thức Swiss Round - với tổng cộng là 4-5 Rounds tuỳ số lượng người đăng ký.
👉 Tất cả Duelists đều được tham gia đủ số Rounds. Mỗi Round sẽ được hệ thống tự động sắp xếp với đấu thủ có số điểm tương đồng.
👉 Sau hết Rounds 4 người cao điểm nhất (theo cách tính điểm của Swiss System) sẽ đấu lấy top 2.
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Cách tính điểm như sau:
🔥 Thắng, bao gồm cả thắng do Opp bị disconnect, AFK: +4 điểm
🔥 Hoà: +2 điểm, không có điểm thưởng.
🔥 Thua: +0 điểm, không có điểm thưởng.
🔥 Trường hợp bằng điểm sau hết Rounds sẽ có cách tính Tie Break theo hệ thống Buchholz và hiệu suất thắng bại.
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Giải thưởng tuần này:
👉 Giải nhất 200k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Nếu các bạn muốn tài trợ giải đấu Yugioh Master Duel thì liên hệ Admin để biết thêm thông tin chi tiết




Tournament result and statistic




All archetypes are used







Award-winning Decks


1/🥇 Hạng Nhất

Letters & Doll (30457261)
Light Barrier

Need 12 UR

UR Rarity
Rescue Rabbit
UR Rarity
Rescue Rabbit
UR Rarity
Rescue Rabbit
UR Rarity
Metalfoes Mithrilium
UR Rarity
Metalfoes Mithrilium
UR Rarity
Rescue Hamster
UR Rarity
Metalfoes Goldriver
UR Rarity
Metalfoes Goldriver
UR Rarity
Metalfoes Goldriver
UR Rarity
Fullmetalfoes Fusion
UR Rarity
Summoner's Art
UR Rarity
Summoner's Art

Main: 23 Extra: 8

UR Rarity
Rescue Rabbit
UR Rarity
Rescue Rabbit
Rescue Rabbit
EARTH 4
Rescue Rabbit
  • ATK:

  • 300

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


UR Rarity
Rescue Rabbit
UR Rarity
Rescue Rabbit
Rescue Rabbit
EARTH 4
Rescue Rabbit
  • ATK:

  • 300

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


UR Rarity
Rescue Rabbit
UR Rarity
Rescue Rabbit
Rescue Rabbit
EARTH 4
Rescue Rabbit
  • ATK:

  • 300

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


UR Rarity
Rescue Hamster
UR Rarity
Rescue Hamster
Rescue Hamster
EARTH 45
Rescue Hamster
  • ATK:

  • 300

  • DEF:

  • 100


[ Pendulum Effect ] You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. [ Monster Effect ] If this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 face-up Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but they have their effects negated, also they are destroyed during the End Phase.


UR Rarity
Metalfoes Goldriver
UR Rarity
Metalfoes Goldriver
Metalfoes Goldriver
FIRE 41
Metalfoes Goldriver
  • ATK:

  • 1900

  • DEF:

  • 500


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


UR Rarity
Metalfoes Goldriver
UR Rarity
Metalfoes Goldriver
Metalfoes Goldriver
FIRE 41
Metalfoes Goldriver
  • ATK:

  • 1900

  • DEF:

  • 500


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


UR Rarity
Metalfoes Goldriver
UR Rarity
Metalfoes Goldriver
Metalfoes Goldriver
FIRE 41
Metalfoes Goldriver
  • ATK:

  • 1900

  • DEF:

  • 500


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


R Rarity
Metalfoes Silverd
R Rarity
Metalfoes Silverd
Metalfoes Silverd
FIRE 31
Metalfoes Silverd
  • ATK:

  • 1700

  • DEF:

  • 100


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


R Rarity
Metalfoes Silverd
R Rarity
Metalfoes Silverd
Metalfoes Silverd
FIRE 31
Metalfoes Silverd
  • ATK:

  • 1700

  • DEF:

  • 100


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


R Rarity
Metalfoes Silverd
R Rarity
Metalfoes Silverd
Metalfoes Silverd
FIRE 31
Metalfoes Silverd
  • ATK:

  • 1700

  • DEF:

  • 100


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


SR Rarity
Metalfoes Steelen
SR Rarity
Metalfoes Steelen
Metalfoes Steelen
FIRE 28
Metalfoes Steelen
  • ATK:

  • 0

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


SR Rarity
Metalfoes Steelen
SR Rarity
Metalfoes Steelen
Metalfoes Steelen
FIRE 28
Metalfoes Steelen
  • ATK:

  • 0

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


SR Rarity
Metalfoes Steelen
SR Rarity
Metalfoes Steelen
Metalfoes Steelen
FIRE 28
Metalfoes Steelen
  • ATK:

  • 0

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


R Rarity
Metalfoes Volflame
R Rarity
Metalfoes Volflame
Metalfoes Volflame
FIRE 78
Metalfoes Volflame
  • ATK:

  • 2400

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


R Rarity
Metalfoes Volflame
R Rarity
Metalfoes Volflame
Metalfoes Volflame
FIRE 78
Metalfoes Volflame
  • ATK:

  • 2400

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


R Rarity
Metalfoes Volflame
R Rarity
Metalfoes Volflame
Metalfoes Volflame
FIRE 78
Metalfoes Volflame
  • ATK:

  • 2400

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


SR Rarity
Dark Factory of Mass Production
SR Rarity
Dark Factory of Mass Production
Dark Factory of Mass Production
Spell Normal
Dark Factory of Mass Production

    Target 2 Normal Monsters in your GY; add them to your hand.


    UR Rarity
    Fullmetalfoes Fusion
    UR Rarity
    Fullmetalfoes Fusion
    Fullmetalfoes Fusion
    Spell Quick
    Fullmetalfoes Fusion

      Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


      R Rarity
      Metalfoes Fusion
      R Rarity
      Metalfoes Fusion
      Metalfoes Fusion
      Spell Normal
      Metalfoes Fusion

        Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


        R Rarity
        Metalfoes Fusion
        R Rarity
        Metalfoes Fusion
        Metalfoes Fusion
        Spell Normal
        Metalfoes Fusion

          Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


          SR Rarity
          Painful Decision
          SR Rarity
          Painful Decision
          Painful Decision
          Spell Normal
          Painful Decision

            Send 1 Level 4 or lower Normal Monster from your Deck to the Graveyard, and if you do, add 1 card with the same name as that card from your Deck to your hand. You can only activate 1 "Painful Decision" per turn.


            UR Rarity
            Summoner's Art
            UR Rarity
            Summoner's Art
            Summoner's Art
            Spell Normal
            Summoner's Art

              Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


              UR Rarity
              Summoner's Art
              UR Rarity
              Summoner's Art
              Summoner's Art
              Spell Normal
              Summoner's Art

                Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                SR Rarity
                Fullmetalfoes Alkahest
                SR Rarity
                Fullmetalfoes Alkahest
                Fullmetalfoes Alkahest
                FIRE 1
                Fullmetalfoes Alkahest
                • ATK:

                • 0

                • DEF:

                • 0


                1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                SR Rarity
                Fullmetalfoes Alkahest
                SR Rarity
                Fullmetalfoes Alkahest
                Fullmetalfoes Alkahest
                FIRE 1
                Fullmetalfoes Alkahest
                • ATK:

                • 0

                • DEF:

                • 0


                1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                N Rarity
                Metalfoes Adamante
                N Rarity
                Metalfoes Adamante
                Metalfoes Adamante
                FIRE 5
                Metalfoes Adamante
                • ATK:

                • 2500

                • DEF:

                • 2500


                1 "Metalfoes" monster + 1 monster with 2500 or less ATK


                UR Rarity
                Metalfoes Mithrilium
                UR Rarity
                Metalfoes Mithrilium
                Metalfoes Mithrilium
                FIRE 6
                Metalfoes Mithrilium
                • ATK:

                • 2600

                • DEF:

                • 1000


                1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                UR Rarity
                Metalfoes Mithrilium
                UR Rarity
                Metalfoes Mithrilium
                Metalfoes Mithrilium
                FIRE 6
                Metalfoes Mithrilium
                • ATK:

                • 2600

                • DEF:

                • 1000


                1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                R Rarity
                Metalfoes Orichalc
                R Rarity
                Metalfoes Orichalc
                Metalfoes Orichalc
                FIRE 8
                Metalfoes Orichalc
                • ATK:

                • 2800

                • DEF:

                • 2200


                2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                R Rarity
                Metalfoes Orichalc
                R Rarity
                Metalfoes Orichalc
                Metalfoes Orichalc
                FIRE 8
                Metalfoes Orichalc
                • ATK:

                • 2800

                • DEF:

                • 2200


                2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                SR Rarity
                Number 70: Malevolent Sin
                SR Rarity
                Number 70: Malevolent Sin
                Number 70: Malevolent Sin
                DARK
                Number 70: Malevolent Sin
                • ATK:

                • 2400

                • DEF:

                • 1200


                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                2/🥈 Hạng Nhì

                Yuto (50621437)
                Phantom Strategy

                Need 21 UR

                UR Rarity
                The Phantom Knights of Ancient Cloak3 card
                UR Rarity
                The Phantom Knights of Ragged Gloves2 card
                UR Rarity
                Dante, Traveler of the Burning Abyss1 card
                UR Rarity
                Dark Rebellion Xyz Dragon2 card
                UR Rarity
                The Phantom Knights of Cursed Javelin1 card
                UR Rarity
                Dark World Dealings1 card
                UR Rarity
                Forbidden Lance2 card
                UR Rarity
                Mystical Space Typhoon2 card
                UR Rarity
                Reinforcement of the Army1 card
                UR Rarity
                Dice It1 card
                UR Rarity
                Paleozoic Canadia2 card
                UR Rarity
                Phantom Knights' Sword1 card
                UR Rarity
                Phantom Knights' Wing2 card

                Main: 20 Extra: 8

                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                UR Rarity
                Dark World Dealings
                UR Rarity
                Dark World Dealings
                Dark World Dealings
                Spell Normal
                Dark World Dealings

                  Each player draws 1 card, then each player discards 1 card.


                  UR Rarity
                  Forbidden Lance
                  UR Rarity
                  Forbidden Lance
                  Forbidden Lance
                  Spell Quick
                  Forbidden Lance

                    Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                    UR Rarity
                    Forbidden Lance
                    UR Rarity
                    Forbidden Lance
                    Forbidden Lance
                    Spell Quick
                    Forbidden Lance

                      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                      UR Rarity
                      Mystical Space Typhoon
                      UR Rarity
                      Mystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        UR Rarity
                        Mystical Space Typhoon
                        UR Rarity
                        Mystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          UR Rarity
                          Reinforcement of the Army
                          UR Rarity
                          Reinforcement of the Army
                          Reinforcement of the Army
                          Spell Normal
                          Reinforcement of the Army

                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                            UR Rarity
                            Dice It
                            UR Rarity
                            Dice It
                            Dice It
                            Trap Normal
                            Dice It

                              Roll a six-sided die. Apply this effect, depending on whose turn it is. ● During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY. ● During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY.


                              UR Rarity
                              Paleozoic Canadia
                              UR Rarity
                              Paleozoic Canadia
                              Paleozoic Canadia
                              Trap Normal
                              Paleozoic Canadia

                                Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                UR Rarity
                                Paleozoic Canadia
                                UR Rarity
                                Paleozoic Canadia
                                Paleozoic Canadia
                                Trap Normal
                                Paleozoic Canadia

                                  Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                  UR Rarity
                                  Phantom Knights' Sword
                                  UR Rarity
                                  Phantom Knights' Sword
                                  Phantom Knights' Sword
                                  Trap Continuous
                                  Phantom Knights' Sword

                                    Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                                    UR Rarity
                                    Phantom Knights' Wing
                                    UR Rarity
                                    Phantom Knights' Wing
                                    Phantom Knights' Wing
                                    Trap Normal
                                    Phantom Knights' Wing

                                      Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                      UR Rarity
                                      Phantom Knights' Wing
                                      UR Rarity
                                      Phantom Knights' Wing
                                      Phantom Knights' Wing
                                      Trap Normal
                                      Phantom Knights' Wing

                                        Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                        UR Rarity
                                        Dante, Traveler of the Burning Abyss
                                        UR Rarity
                                        Dante, Traveler of the Burning Abyss
                                        Dante, Traveler of the Burning Abyss
                                        LIGHT
                                        Dante, Traveler of the Burning Abyss
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 2500


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                        UR Rarity
                                        Dark Rebellion Xyz Dragon
                                        UR Rarity
                                        Dark Rebellion Xyz Dragon
                                        Dark Rebellion Xyz Dragon
                                        DARK
                                        Dark Rebellion Xyz Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                        UR Rarity
                                        Dark Rebellion Xyz Dragon
                                        UR Rarity
                                        Dark Rebellion Xyz Dragon
                                        Dark Rebellion Xyz Dragon
                                        DARK
                                        Dark Rebellion Xyz Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                        SR Rarity
                                        Number 70: Malevolent Sin
                                        SR Rarity
                                        Number 70: Malevolent Sin
                                        Number 70: Malevolent Sin
                                        DARK
                                        Number 70: Malevolent Sin
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        The Phantom Knights of Break Sword
                                        DARK
                                        The Phantom Knights of Break Sword
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1000


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        The Phantom Knights of Break Sword
                                        DARK
                                        The Phantom Knights of Break Sword
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1000


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        The Phantom Knights of Break Sword
                                        DARK
                                        The Phantom Knights of Break Sword
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1000


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                        UR Rarity
                                        The Phantom Knights of Cursed Javelin
                                        UR Rarity
                                        The Phantom Knights of Cursed Javelin
                                        The Phantom Knights of Cursed Javelin
                                        DARK
                                        The Phantom Knights of Cursed Javelin
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 0


                                        2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.


                                        3/🥉 Hạng 3

                                        EvOL (71034526)
                                        Command of the Doom King

                                        Need 11 UR

                                        UR Rarity
                                        D/D Swirl Slime1 card
                                        UR Rarity
                                        D/D/D Flame High King Genghis1 card
                                        UR Rarity
                                        D/D/D Doom King Armageddon3 card
                                        UR Rarity
                                        Galaxy-Eyes Cipher Dragon1 card
                                        UR Rarity
                                        Galaxy-Eyes Full Armor Photon Dragon1 card
                                        UR Rarity
                                        D/D/D Super Doom King Dark Armageddon1 card
                                        UR Rarity
                                        Book of Moon3 card

                                        Main: 20 Extra: 7

                                        UR Rarity
                                        D/D Swirl Slime
                                        UR Rarity
                                        D/D Swirl Slime
                                        D/D Swirl Slime
                                        DARK 2
                                        D/D Swirl Slime
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 200


                                        If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.


                                        SR Rarity
                                        D/D Dog
                                        SR Rarity
                                        D/D Dog
                                        D/D Dog
                                        DARK 63
                                        D/D Dog
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2000


                                        [ Pendulum Effect ] You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn. [ Monster Effect ] Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated.


                                        SR Rarity
                                        D/D Savant Kepler
                                        SR Rarity
                                        D/D Savant Kepler
                                        D/D Savant Kepler
                                        DARK 110
                                        D/D Savant Kepler
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn. ● Target 1 other "D/D" card you control; return it to the hand. ● Add 1 "Dark Contract" card from your Deck to your hand.


                                        SR Rarity
                                        D/D Savant Kepler
                                        SR Rarity
                                        D/D Savant Kepler
                                        D/D Savant Kepler
                                        DARK 110
                                        D/D Savant Kepler
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn. ● Target 1 other "D/D" card you control; return it to the hand. ● Add 1 "Dark Contract" card from your Deck to your hand.


                                        SR Rarity
                                        D/D Savant Newton
                                        SR Rarity
                                        D/D Savant Newton
                                        D/D Savant Newton
                                        DARK 710
                                        D/D Savant Newton
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card. [ Monster Effect ] You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn.


                                        R Rarity
                                        D/D Savant Thomas
                                        R Rarity
                                        D/D Savant Thomas
                                        D/D Savant Thomas
                                        DARK 86
                                        D/D Savant Thomas
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 2600


                                        [ Pendulum Effect ] During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn. [ Monster Effect ] You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.


                                        UR Rarity
                                        D/D/D Doom King Armageddon
                                        UR Rarity
                                        D/D/D Doom King Armageddon
                                        D/D/D Doom King Armageddon
                                        DARK 84
                                        D/D/D Doom King Armageddon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.


                                        UR Rarity
                                        D/D/D Doom King Armageddon
                                        UR Rarity
                                        D/D/D Doom King Armageddon
                                        D/D/D Doom King Armageddon
                                        DARK 84
                                        D/D/D Doom King Armageddon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.


                                        UR Rarity
                                        D/D/D Doom King Armageddon
                                        UR Rarity
                                        D/D/D Doom King Armageddon
                                        D/D/D Doom King Armageddon
                                        DARK 84
                                        D/D/D Doom King Armageddon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.


                                        SR Rarity
                                        D/D/D Oblivion King Abyss Ragnarok
                                        SR Rarity
                                        D/D/D Oblivion King Abyss Ragnarok
                                        D/D/D Oblivion King Abyss Ragnarok
                                        DARK 85
                                        D/D/D Oblivion King Abyss Ragnarok
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 3000


                                        [ Pendulum Effect ] If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.


                                        SR Rarity
                                        D/D/D Oblivion King Abyss Ragnarok
                                        SR Rarity
                                        D/D/D Oblivion King Abyss Ragnarok
                                        D/D/D Oblivion King Abyss Ragnarok
                                        DARK 85
                                        D/D/D Oblivion King Abyss Ragnarok
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 3000


                                        [ Pendulum Effect ] If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.


                                        SR Rarity
                                        D/D/D Oblivion King Abyss Ragnarok
                                        SR Rarity
                                        D/D/D Oblivion King Abyss Ragnarok
                                        D/D/D Oblivion King Abyss Ragnarok
                                        DARK 85
                                        D/D/D Oblivion King Abyss Ragnarok
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 3000


                                        [ Pendulum Effect ] If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.


                                        SR Rarity
                                        D/D Orthros
                                        SR Rarity
                                        D/D Orthros
                                        D/D Orthros
                                        DARK 43
                                        D/D Orthros
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 1800


                                        [ Pendulum Effect ] Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them. [ Monster Effect ] When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.


                                        UR Rarity
                                        Book of Moon
                                        UR Rarity
                                        Book of Moon
                                        Book of Moon
                                        Spell Quick
                                        Book of Moon

                                          Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                          UR Rarity
                                          Book of Moon
                                          UR Rarity
                                          Book of Moon
                                          Book of Moon
                                          Spell Quick
                                          Book of Moon

                                            Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                            UR Rarity
                                            Book of Moon
                                            UR Rarity
                                            Book of Moon
                                            Book of Moon
                                            Spell Quick
                                            Book of Moon

                                              Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                              N Rarity
                                              Card of the Soul
                                              N Rarity
                                              Card of the Soul
                                              Card of the Soul
                                              Spell Normal
                                              Card of the Soul

                                                Look at your Deck, and if you do, you can add 1 monster from your Deck to your hand, whose sum of ATK and DEF equals your LP. You can only activate 1 "Card of the Soul" per turn.


                                                SR Rarity
                                                Dark Contract with the Gate
                                                SR Rarity
                                                Dark Contract with the Gate
                                                Dark Contract with the Gate
                                                Spell Continuous
                                                Dark Contract with the Gate

                                                  During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.


                                                  SR Rarity
                                                  Dark Contract with the Gate
                                                  SR Rarity
                                                  Dark Contract with the Gate
                                                  Dark Contract with the Gate
                                                  Spell Continuous
                                                  Dark Contract with the Gate

                                                    During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.


                                                    R Rarity
                                                    Dark Contract with the Witch
                                                    R Rarity
                                                    Dark Contract with the Witch
                                                    Dark Contract with the Witch
                                                    Trap Continuous
                                                    Dark Contract with the Witch

                                                      You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.


                                                      UR Rarity
                                                      D/D/D Flame High King Genghis
                                                      UR Rarity
                                                      D/D/D Flame High King Genghis
                                                      D/D/D Flame High King Genghis
                                                      FIRE 8
                                                      D/D/D Flame High King Genghis
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2400


                                                      1 Level 5 or higher "D/D" monster + 1 "D/D" monster If another "D/D" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame High King Genghis" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation.


                                                      SR Rarity
                                                      Coach King Giantrainer
                                                      SR Rarity
                                                      Coach King Giantrainer
                                                      Coach King Giantrainer
                                                      FIRE
                                                      Coach King Giantrainer
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2000


                                                      3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                                                      SR Rarity
                                                      Galaxy-Eyes Cipher Blade Dragon
                                                      SR Rarity
                                                      Galaxy-Eyes Cipher Blade Dragon
                                                      Galaxy-Eyes Cipher Blade Dragon
                                                      LIGHT
                                                      Galaxy-Eyes Cipher Blade Dragon
                                                      • ATK:

                                                      • 3200

                                                      • DEF:

                                                      • 2800


                                                      3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


                                                      UR Rarity
                                                      Galaxy-Eyes Cipher Dragon
                                                      UR Rarity
                                                      Galaxy-Eyes Cipher Dragon
                                                      Galaxy-Eyes Cipher Dragon
                                                      LIGHT
                                                      Galaxy-Eyes Cipher Dragon
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


                                                      UR Rarity
                                                      Galaxy-Eyes Full Armor Photon Dragon
                                                      UR Rarity
                                                      Galaxy-Eyes Full Armor Photon Dragon
                                                      Galaxy-Eyes Full Armor Photon Dragon
                                                      LIGHT
                                                      Galaxy-Eyes Full Armor Photon Dragon
                                                      • ATK:

                                                      • 4000

                                                      • DEF:

                                                      • 3500


                                                      3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


                                                      R Rarity
                                                      Number 68: Sanaphond the Sky Prison
                                                      R Rarity
                                                      Number 68: Sanaphond the Sky Prison
                                                      Number 68: Sanaphond the Sky Prison
                                                      DARK
                                                      Number 68: Sanaphond the Sky Prison
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 2700


                                                      2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


                                                      UR Rarity
                                                      D/D/D Super Doom King Dark Armageddon
                                                      UR Rarity
                                                      D/D/D Super Doom King Dark Armageddon
                                                      D/D/D Super Doom King Dark Armageddon
                                                      DARK1
                                                      D/D/D Super Doom King Dark Armageddon
                                                      • ATK:

                                                      • 3500

                                                      • DEF:

                                                      • 3000


                                                      [ Pendulum Effect ] Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". [ Monster Effect ] 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                                                      4/Hạng 4

                                                      RAM (32061457)
                                                      Rise from the Valley of Flames

                                                      Need 20 UR

                                                      UR Rarity
                                                      D.D. Crow3 card
                                                      UR Rarity
                                                      Dogoran, the Mad Flame Kaiju2 card
                                                      UR Rarity
                                                      Salamangreat Gazelle1 card
                                                      UR Rarity
                                                      Salamangreat Balelynx3 card
                                                      UR Rarity
                                                      Salamangreat Heatleo2 card
                                                      UR Rarity
                                                      Salamangreat Sunlight Wolf3 card
                                                      UR Rarity
                                                      Cynet Mining3 card
                                                      UR Rarity
                                                      Salamangreat Sanctuary1 card
                                                      UR Rarity
                                                      Salamangreat Roar1 card
                                                      UR Rarity
                                                      Warning Point1 card

                                                      Main: 30 Extra: 8

                                                      UR Rarity
                                                      D.D. Crow
                                                      UR Rarity
                                                      D.D. Crow
                                                      D.D. Crow
                                                      DARK 1
                                                      D.D. Crow
                                                      • ATK:

                                                      • 100

                                                      • DEF:

                                                      • 100


                                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                      UR Rarity
                                                      D.D. Crow
                                                      UR Rarity
                                                      D.D. Crow
                                                      D.D. Crow
                                                      DARK 1
                                                      D.D. Crow
                                                      • ATK:

                                                      • 100

                                                      • DEF:

                                                      • 100


                                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                      UR Rarity
                                                      D.D. Crow
                                                      UR Rarity
                                                      D.D. Crow
                                                      D.D. Crow
                                                      DARK 1
                                                      D.D. Crow
                                                      • ATK:

                                                      • 100

                                                      • DEF:

                                                      • 100


                                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                      UR Rarity
                                                      Dogoran, the Mad Flame Kaiju
                                                      UR Rarity
                                                      Dogoran, the Mad Flame Kaiju
                                                      Dogoran, the Mad Flame Kaiju
                                                      FIRE 8
                                                      Dogoran, the Mad Flame Kaiju
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 1200


                                                      You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


                                                      UR Rarity
                                                      Dogoran, the Mad Flame Kaiju
                                                      UR Rarity
                                                      Dogoran, the Mad Flame Kaiju
                                                      Dogoran, the Mad Flame Kaiju
                                                      FIRE 8
                                                      Dogoran, the Mad Flame Kaiju
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 1200


                                                      You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


                                                      SR Rarity
                                                      Lady Debug
                                                      SR Rarity
                                                      Lady Debug
                                                      Lady Debug
                                                      LIGHT 4
                                                      Lady Debug
                                                      • ATK:

                                                      • 1700

                                                      • DEF:

                                                      • 1400


                                                      If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                                      SR Rarity
                                                      Lady Debug
                                                      SR Rarity
                                                      Lady Debug
                                                      Lady Debug
                                                      LIGHT 4
                                                      Lady Debug
                                                      • ATK:

                                                      • 1700

                                                      • DEF:

                                                      • 1400


                                                      If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                                      R Rarity
                                                      Salamangreat Falco
                                                      R Rarity
                                                      Salamangreat Falco
                                                      Salamangreat Falco
                                                      FIRE 4
                                                      Salamangreat Falco
                                                      • ATK:

                                                      • 1200

                                                      • DEF:

                                                      • 1600


                                                      If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


                                                      SR Rarity
                                                      Salamangreat Foxy
                                                      SR Rarity
                                                      Salamangreat Foxy
                                                      Salamangreat Foxy
                                                      FIRE 3
                                                      Salamangreat Foxy
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 1200


                                                      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                      SR Rarity
                                                      Salamangreat Foxy
                                                      SR Rarity
                                                      Salamangreat Foxy
                                                      Salamangreat Foxy
                                                      FIRE 3
                                                      Salamangreat Foxy
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 1200


                                                      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                      UR Rarity
                                                      Salamangreat Gazelle
                                                      UR Rarity
                                                      Salamangreat Gazelle
                                                      Salamangreat Gazelle
                                                      FIRE 3
                                                      Salamangreat Gazelle
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 1000


                                                      If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                                      SR Rarity
                                                      Salamangreat Jack Jaguar
                                                      SR Rarity
                                                      Salamangreat Jack Jaguar
                                                      Salamangreat Jack Jaguar
                                                      FIRE 4
                                                      Salamangreat Jack Jaguar
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 1200


                                                      If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                      SR Rarity
                                                      Salamangreat Jack Jaguar
                                                      SR Rarity
                                                      Salamangreat Jack Jaguar
                                                      Salamangreat Jack Jaguar
                                                      FIRE 4
                                                      Salamangreat Jack Jaguar
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 1200


                                                      If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                      R Rarity
                                                      Salamangreat Meer
                                                      R Rarity
                                                      Salamangreat Meer
                                                      Salamangreat Meer
                                                      FIRE 2
                                                      Salamangreat Meer
                                                      • ATK:

                                                      • 800

                                                      • DEF:

                                                      • 600


                                                      If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


                                                      UR Rarity
                                                      Cynet Mining
                                                      UR Rarity
                                                      Cynet Mining
                                                      Cynet Mining
                                                      Spell Normal
                                                      Cynet Mining

                                                        Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                        UR Rarity
                                                        Cynet Mining
                                                        UR Rarity
                                                        Cynet Mining
                                                        Cynet Mining
                                                        Spell Normal
                                                        Cynet Mining

                                                          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                          UR Rarity
                                                          Cynet Mining
                                                          UR Rarity
                                                          Cynet Mining
                                                          Cynet Mining
                                                          Spell Normal
                                                          Cynet Mining

                                                            Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                            SR Rarity
                                                            Enemy Controller
                                                            SR Rarity
                                                            Enemy Controller
                                                            Enemy Controller
                                                            Spell Quick
                                                            Enemy Controller

                                                              Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                              SR Rarity
                                                              Enemy Controller
                                                              SR Rarity
                                                              Enemy Controller
                                                              Enemy Controller
                                                              Spell Quick
                                                              Enemy Controller

                                                                Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                                SR Rarity
                                                                Forbidden Chalice
                                                                SR Rarity
                                                                Forbidden Chalice
                                                                Forbidden Chalice
                                                                Spell Quick
                                                                Forbidden Chalice

                                                                  Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                                                  SR Rarity
                                                                  Forbidden Chalice
                                                                  SR Rarity
                                                                  Forbidden Chalice
                                                                  Forbidden Chalice
                                                                  Spell Quick
                                                                  Forbidden Chalice

                                                                    Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                                                    SR Rarity
                                                                    Salamangreat Circle
                                                                    SR Rarity
                                                                    Salamangreat Circle
                                                                    Salamangreat Circle
                                                                    Spell Quick
                                                                    Salamangreat Circle

                                                                      Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                      SR Rarity
                                                                      Salamangreat Circle
                                                                      SR Rarity
                                                                      Salamangreat Circle
                                                                      Salamangreat Circle
                                                                      Spell Quick
                                                                      Salamangreat Circle

                                                                        Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                        SR Rarity
                                                                        Salamangreat Circle
                                                                        SR Rarity
                                                                        Salamangreat Circle
                                                                        Salamangreat Circle
                                                                        Spell Quick
                                                                        Salamangreat Circle

                                                                          Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                          UR Rarity
                                                                          Salamangreat Sanctuary
                                                                          UR Rarity
                                                                          Salamangreat Sanctuary
                                                                          Salamangreat Sanctuary
                                                                          Spell Field
                                                                          Salamangreat Sanctuary

                                                                            If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                                                            R Rarity
                                                                            Different Dimension Ground
                                                                            R Rarity
                                                                            Different Dimension Ground
                                                                            Different Dimension Ground
                                                                            Trap Normal
                                                                            Different Dimension Ground

                                                                              This turn, any monster sent to the GY is banished instead.


                                                                              R Rarity
                                                                              Different Dimension Ground
                                                                              R Rarity
                                                                              Different Dimension Ground
                                                                              Different Dimension Ground
                                                                              Trap Normal
                                                                              Different Dimension Ground

                                                                                This turn, any monster sent to the GY is banished instead.


                                                                                R Rarity
                                                                                Different Dimension Ground
                                                                                R Rarity
                                                                                Different Dimension Ground
                                                                                Different Dimension Ground
                                                                                Trap Normal
                                                                                Different Dimension Ground

                                                                                  This turn, any monster sent to the GY is banished instead.


                                                                                  UR Rarity
                                                                                  Salamangreat Roar
                                                                                  UR Rarity
                                                                                  Salamangreat Roar
                                                                                  Salamangreat Roar
                                                                                  Trap Counter
                                                                                  Salamangreat Roar

                                                                                    When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                                                    UR Rarity
                                                                                    Warning Point
                                                                                    UR Rarity
                                                                                    Warning Point
                                                                                    Warning Point
                                                                                    Trap Normal
                                                                                    Warning Point

                                                                                      When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                                                                      UR Rarity
                                                                                      Salamangreat Balelynx
                                                                                      UR Rarity
                                                                                      Salamangreat Balelynx
                                                                                      Salamangreat Balelynx
                                                                                      FIRE
                                                                                      Salamangreat Balelynx
                                                                                      • ATK:

                                                                                      • 500

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Bottom


                                                                                      1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Balelynx
                                                                                      UR Rarity
                                                                                      Salamangreat Balelynx
                                                                                      Salamangreat Balelynx
                                                                                      FIRE
                                                                                      Salamangreat Balelynx
                                                                                      • ATK:

                                                                                      • 500

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Bottom


                                                                                      1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Balelynx
                                                                                      UR Rarity
                                                                                      Salamangreat Balelynx
                                                                                      Salamangreat Balelynx
                                                                                      FIRE
                                                                                      Salamangreat Balelynx
                                                                                      • ATK:

                                                                                      • 500

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Bottom


                                                                                      1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Heatleo
                                                                                      UR Rarity
                                                                                      Salamangreat Heatleo
                                                                                      Salamangreat Heatleo
                                                                                      FIRE
                                                                                      Salamangreat Heatleo
                                                                                      • ATK:

                                                                                      • 2300

                                                                                      • LINK-3

                                                                                      Link Arrow:

                                                                                      Top

                                                                                      Bottom-Left

                                                                                      Bottom-Right


                                                                                      2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Heatleo
                                                                                      UR Rarity
                                                                                      Salamangreat Heatleo
                                                                                      Salamangreat Heatleo
                                                                                      FIRE
                                                                                      Salamangreat Heatleo
                                                                                      • ATK:

                                                                                      • 2300

                                                                                      • LINK-3

                                                                                      Link Arrow:

                                                                                      Top

                                                                                      Bottom-Left

                                                                                      Bottom-Right


                                                                                      2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Sunlight Wolf
                                                                                      UR Rarity
                                                                                      Salamangreat Sunlight Wolf
                                                                                      Salamangreat Sunlight Wolf
                                                                                      FIRE
                                                                                      Salamangreat Sunlight Wolf
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Top

                                                                                      Bottom


                                                                                      2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Sunlight Wolf
                                                                                      UR Rarity
                                                                                      Salamangreat Sunlight Wolf
                                                                                      Salamangreat Sunlight Wolf
                                                                                      FIRE
                                                                                      Salamangreat Sunlight Wolf
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Top

                                                                                      Bottom


                                                                                      2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Sunlight Wolf
                                                                                      UR Rarity
                                                                                      Salamangreat Sunlight Wolf
                                                                                      Salamangreat Sunlight Wolf
                                                                                      FIRE
                                                                                      Salamangreat Sunlight Wolf
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Top

                                                                                      Bottom


                                                                                      2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                      5/Hạng 5

                                                                                      doras.vn (74261350)
                                                                                      Rise from the Valley of Flames

                                                                                      Need 18 UR

                                                                                      UR Rarity
                                                                                      D.D. Crow2 card
                                                                                      UR Rarity
                                                                                      Salamangreat Gazelle1 card
                                                                                      UR Rarity
                                                                                      Ningirsu the World Chalice Warrior1 card
                                                                                      UR Rarity
                                                                                      Salamangreat Balelynx2 card
                                                                                      UR Rarity
                                                                                      Salamangreat Heatleo1 card
                                                                                      UR Rarity
                                                                                      Salamangreat Sunlight Wolf3 card
                                                                                      UR Rarity
                                                                                      Cynet Mining1 card
                                                                                      UR Rarity
                                                                                      Mystical Space Typhoon1 card
                                                                                      UR Rarity
                                                                                      Salamangreat Sanctuary1 card
                                                                                      UR Rarity
                                                                                      Bottomless Trap Hole1 card
                                                                                      UR Rarity
                                                                                      Needle Ceiling2 card
                                                                                      UR Rarity
                                                                                      Salamangreat Roar1 card
                                                                                      UR Rarity
                                                                                      Warning Point1 card

                                                                                      Main: 21 Extra: 8

                                                                                      UR Rarity
                                                                                      D.D. Crow
                                                                                      UR Rarity
                                                                                      D.D. Crow
                                                                                      D.D. Crow
                                                                                      DARK 1
                                                                                      D.D. Crow
                                                                                      • ATK:

                                                                                      • 100

                                                                                      • DEF:

                                                                                      • 100


                                                                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                      UR Rarity
                                                                                      D.D. Crow
                                                                                      UR Rarity
                                                                                      D.D. Crow
                                                                                      D.D. Crow
                                                                                      DARK 1
                                                                                      D.D. Crow
                                                                                      • ATK:

                                                                                      • 100

                                                                                      • DEF:

                                                                                      • 100


                                                                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                      SR Rarity
                                                                                      Lady Debug
                                                                                      SR Rarity
                                                                                      Lady Debug
                                                                                      Lady Debug
                                                                                      LIGHT 4
                                                                                      Lady Debug
                                                                                      • ATK:

                                                                                      • 1700

                                                                                      • DEF:

                                                                                      • 1400


                                                                                      If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                                                                      R Rarity
                                                                                      Salamangreat Falco
                                                                                      R Rarity
                                                                                      Salamangreat Falco
                                                                                      Salamangreat Falco
                                                                                      FIRE 4
                                                                                      Salamangreat Falco
                                                                                      • ATK:

                                                                                      • 1200

                                                                                      • DEF:

                                                                                      • 1600


                                                                                      If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


                                                                                      R Rarity
                                                                                      Salamangreat Fowl
                                                                                      R Rarity
                                                                                      Salamangreat Fowl
                                                                                      Salamangreat Fowl
                                                                                      FIRE 4
                                                                                      Salamangreat Fowl
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • DEF:

                                                                                      • 200


                                                                                      If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


                                                                                      SR Rarity
                                                                                      Salamangreat Foxy
                                                                                      SR Rarity
                                                                                      Salamangreat Foxy
                                                                                      Salamangreat Foxy
                                                                                      FIRE 3
                                                                                      Salamangreat Foxy
                                                                                      • ATK:

                                                                                      • 1000

                                                                                      • DEF:

                                                                                      • 1200


                                                                                      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                                                      SR Rarity
                                                                                      Salamangreat Foxy
                                                                                      SR Rarity
                                                                                      Salamangreat Foxy
                                                                                      Salamangreat Foxy
                                                                                      FIRE 3
                                                                                      Salamangreat Foxy
                                                                                      • ATK:

                                                                                      • 1000

                                                                                      • DEF:

                                                                                      • 1200


                                                                                      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                                                      UR Rarity
                                                                                      Salamangreat Gazelle
                                                                                      UR Rarity
                                                                                      Salamangreat Gazelle
                                                                                      Salamangreat Gazelle
                                                                                      FIRE 3
                                                                                      Salamangreat Gazelle
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • DEF:

                                                                                      • 1000


                                                                                      If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                                                                      SR Rarity
                                                                                      Salamangreat Jack Jaguar
                                                                                      SR Rarity
                                                                                      Salamangreat Jack Jaguar
                                                                                      Salamangreat Jack Jaguar
                                                                                      FIRE 4
                                                                                      Salamangreat Jack Jaguar
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • DEF:

                                                                                      • 1200


                                                                                      If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                                                      R Rarity
                                                                                      Salamangreat Meer
                                                                                      R Rarity
                                                                                      Salamangreat Meer
                                                                                      Salamangreat Meer
                                                                                      FIRE 2
                                                                                      Salamangreat Meer
                                                                                      • ATK:

                                                                                      • 800

                                                                                      • DEF:

                                                                                      • 600


                                                                                      If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


                                                                                      UR Rarity
                                                                                      Cynet Mining
                                                                                      UR Rarity
                                                                                      Cynet Mining
                                                                                      Cynet Mining
                                                                                      Spell Normal
                                                                                      Cynet Mining

                                                                                        Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                        UR Rarity
                                                                                        Mystical Space Typhoon
                                                                                        UR Rarity
                                                                                        Mystical Space Typhoon
                                                                                        Mystical Space Typhoon
                                                                                        Spell Quick
                                                                                        Mystical Space Typhoon

                                                                                          Target 1 Spell/Trap on the field; destroy that target.


                                                                                          SR Rarity
                                                                                          Salamangreat Circle
                                                                                          SR Rarity
                                                                                          Salamangreat Circle
                                                                                          Salamangreat Circle
                                                                                          Spell Quick
                                                                                          Salamangreat Circle

                                                                                            Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                            SR Rarity
                                                                                            Salamangreat Circle
                                                                                            SR Rarity
                                                                                            Salamangreat Circle
                                                                                            Salamangreat Circle
                                                                                            Spell Quick
                                                                                            Salamangreat Circle

                                                                                              Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                              SR Rarity
                                                                                              Salamangreat Circle
                                                                                              SR Rarity
                                                                                              Salamangreat Circle
                                                                                              Salamangreat Circle
                                                                                              Spell Quick
                                                                                              Salamangreat Circle

                                                                                                Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                                UR Rarity
                                                                                                Salamangreat Sanctuary
                                                                                                UR Rarity
                                                                                                Salamangreat Sanctuary
                                                                                                Salamangreat Sanctuary
                                                                                                Spell Field
                                                                                                Salamangreat Sanctuary

                                                                                                  If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                                                                                  UR Rarity
                                                                                                  Bottomless Trap Hole
                                                                                                  UR Rarity
                                                                                                  Bottomless Trap Hole
                                                                                                  Bottomless Trap Hole
                                                                                                  Trap Normal
                                                                                                  Bottomless Trap Hole

                                                                                                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                                                                    UR Rarity
                                                                                                    Needle Ceiling
                                                                                                    UR Rarity
                                                                                                    Needle Ceiling
                                                                                                    Needle Ceiling
                                                                                                    Trap Normal
                                                                                                    Needle Ceiling

                                                                                                      When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                                                                                      UR Rarity
                                                                                                      Needle Ceiling
                                                                                                      UR Rarity
                                                                                                      Needle Ceiling
                                                                                                      Needle Ceiling
                                                                                                      Trap Normal
                                                                                                      Needle Ceiling

                                                                                                        When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                                                                                        UR Rarity
                                                                                                        Salamangreat Roar
                                                                                                        UR Rarity
                                                                                                        Salamangreat Roar
                                                                                                        Salamangreat Roar
                                                                                                        Trap Counter
                                                                                                        Salamangreat Roar

                                                                                                          When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                                                                          UR Rarity
                                                                                                          Warning Point
                                                                                                          UR Rarity
                                                                                                          Warning Point
                                                                                                          Warning Point
                                                                                                          Trap Normal
                                                                                                          Warning Point

                                                                                                            When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                                                                                            SR Rarity
                                                                                                            Flame Administrator
                                                                                                            SR Rarity
                                                                                                            Flame Administrator
                                                                                                            Flame Administrator
                                                                                                            FIRE
                                                                                                            Flame Administrator
                                                                                                            • ATK:

                                                                                                            • 1200

                                                                                                            • LINK-2

                                                                                                            Link Arrow:

                                                                                                            Left

                                                                                                            Bottom-Right


                                                                                                            2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".


                                                                                                            UR Rarity
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            UR Rarity
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            EARTH
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            • ATK:

                                                                                                            • 2500

                                                                                                            • LINK-3

                                                                                                            Link Arrow:

                                                                                                            Top

                                                                                                            Left

                                                                                                            Right


                                                                                                            2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            Salamangreat Balelynx
                                                                                                            FIRE
                                                                                                            Salamangreat Balelynx
                                                                                                            • ATK:

                                                                                                            • 500

                                                                                                            • LINK-1

                                                                                                            Link Arrow:

                                                                                                            Bottom


                                                                                                            1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            Salamangreat Balelynx
                                                                                                            FIRE
                                                                                                            Salamangreat Balelynx
                                                                                                            • ATK:

                                                                                                            • 500

                                                                                                            • LINK-1

                                                                                                            Link Arrow:

                                                                                                            Bottom


                                                                                                            1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Heatleo
                                                                                                            UR Rarity
                                                                                                            Salamangreat Heatleo
                                                                                                            Salamangreat Heatleo
                                                                                                            FIRE
                                                                                                            Salamangreat Heatleo
                                                                                                            • ATK:

                                                                                                            • 2300

                                                                                                            • LINK-3

                                                                                                            Link Arrow:

                                                                                                            Top

                                                                                                            Bottom-Left

                                                                                                            Bottom-Right


                                                                                                            2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            FIRE
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            • ATK:

                                                                                                            • 1800

                                                                                                            • LINK-2

                                                                                                            Link Arrow:

                                                                                                            Top

                                                                                                            Bottom


                                                                                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            FIRE
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            • ATK:

                                                                                                            • 1800

                                                                                                            • LINK-2

                                                                                                            Link Arrow:

                                                                                                            Top

                                                                                                            Bottom


                                                                                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            FIRE
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            • ATK:

                                                                                                            • 1800

                                                                                                            • LINK-2

                                                                                                            Link Arrow:

                                                                                                            Top

                                                                                                            Bottom


                                                                                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                            6/Hạng 6

                                                                                                            Kuroko Guen (02146753)
                                                                                                            Ultimate Dragons

                                                                                                            Need 11 UR

                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Alternative White Dragon1 card
                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Spirit Dragon1 card
                                                                                                            UR Rarity
                                                                                                            Vermillion Dragon Mech1 card
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients3 card
                                                                                                            UR Rarity
                                                                                                            Hieratic Sun Dragon Overlord of Heliopolis1 card
                                                                                                            UR Rarity
                                                                                                            Cards of Consonance3 card
                                                                                                            UR Rarity
                                                                                                            Raigeki Break1 card

                                                                                                            Main: 20 Extra: 7

                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            UR Rarity
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes Alternative White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                                                                                                            SR Rarity
                                                                                                            Dragon Spirit of White
                                                                                                            SR Rarity
                                                                                                            Dragon Spirit of White
                                                                                                            Dragon Spirit of White
                                                                                                            LIGHT 8
                                                                                                            Dragon Spirit of White
                                                                                                            • ATK:

                                                                                                            • 2500

                                                                                                            • DEF:

                                                                                                            • 2000


                                                                                                            (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            Blue-Eyes White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            Blue-Eyes White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            SR Rarity
                                                                                                            Blue-Eyes White Dragon
                                                                                                            Blue-Eyes White Dragon
                                                                                                            LIGHT 8
                                                                                                            Blue-Eyes White Dragon
                                                                                                            • ATK:

                                                                                                            • 3000

                                                                                                            • DEF:

                                                                                                            • 2500


                                                                                                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            Sage with Eyes of Blue
                                                                                                            LIGHT 1
                                                                                                            Sage with Eyes of Blue
                                                                                                            • ATK:

                                                                                                            • 0

                                                                                                            • DEF:

                                                                                                            • 1500


                                                                                                            When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            Sage with Eyes of Blue
                                                                                                            LIGHT 1
                                                                                                            Sage with Eyes of Blue
                                                                                                            • ATK:

                                                                                                            • 0

                                                                                                            • DEF:

                                                                                                            • 1500


                                                                                                            When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            SR Rarity
                                                                                                            Sage with Eyes of Blue
                                                                                                            Sage with Eyes of Blue
                                                                                                            LIGHT 1
                                                                                                            Sage with Eyes of Blue
                                                                                                            • ATK:

                                                                                                            • 0

                                                                                                            • DEF:

                                                                                                            • 1500


                                                                                                            When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            The White Stone of Ancients
                                                                                                            LIGHT 1
                                                                                                            The White Stone of Ancients
                                                                                                            • ATK:

                                                                                                            • 600

                                                                                                            • DEF:

                                                                                                            • 500


                                                                                                            Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            The White Stone of Ancients
                                                                                                            LIGHT 1
                                                                                                            The White Stone of Ancients
                                                                                                            • ATK:

                                                                                                            • 600

                                                                                                            • DEF:

                                                                                                            • 500


                                                                                                            Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            UR Rarity
                                                                                                            The White Stone of Ancients
                                                                                                            The White Stone of Ancients
                                                                                                            LIGHT 1
                                                                                                            The White Stone of Ancients
                                                                                                            • ATK:

                                                                                                            • 600

                                                                                                            • DEF:

                                                                                                            • 500


                                                                                                            Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                            R Rarity
                                                                                                            Ancient Rules
                                                                                                            R Rarity
                                                                                                            Ancient Rules
                                                                                                            Ancient Rules
                                                                                                            Spell Normal
                                                                                                            Ancient Rules

                                                                                                              Special Summon 1 Level 5 or higher Normal Monster from your hand.


                                                                                                              R Rarity
                                                                                                              Ancient Rules
                                                                                                              R Rarity
                                                                                                              Ancient Rules
                                                                                                              Ancient Rules
                                                                                                              Spell Normal
                                                                                                              Ancient Rules

                                                                                                                Special Summon 1 Level 5 or higher Normal Monster from your hand.


                                                                                                                UR Rarity
                                                                                                                Cards of Consonance
                                                                                                                UR Rarity
                                                                                                                Cards of Consonance
                                                                                                                Cards of Consonance
                                                                                                                Spell Normal
                                                                                                                Cards of Consonance

                                                                                                                  Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                  UR Rarity
                                                                                                                  Cards of Consonance
                                                                                                                  UR Rarity
                                                                                                                  Cards of Consonance
                                                                                                                  Cards of Consonance
                                                                                                                  Spell Normal
                                                                                                                  Cards of Consonance

                                                                                                                    Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                    UR Rarity
                                                                                                                    Cards of Consonance
                                                                                                                    UR Rarity
                                                                                                                    Cards of Consonance
                                                                                                                    Cards of Consonance
                                                                                                                    Spell Normal
                                                                                                                    Cards of Consonance

                                                                                                                      Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                      SR Rarity
                                                                                                                      The Melody of Awakening Dragon
                                                                                                                      SR Rarity
                                                                                                                      The Melody of Awakening Dragon
                                                                                                                      The Melody of Awakening Dragon
                                                                                                                      Spell Normal
                                                                                                                      The Melody of Awakening Dragon

                                                                                                                        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                                                                                                        SR Rarity
                                                                                                                        Karma Cut
                                                                                                                        SR Rarity
                                                                                                                        Karma Cut
                                                                                                                        Karma Cut
                                                                                                                        Trap Normal
                                                                                                                        Karma Cut

                                                                                                                          Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                                                                                          SR Rarity
                                                                                                                          Karma Cut
                                                                                                                          SR Rarity
                                                                                                                          Karma Cut
                                                                                                                          Karma Cut
                                                                                                                          Trap Normal
                                                                                                                          Karma Cut

                                                                                                                            Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                                                                                            UR Rarity
                                                                                                                            Raigeki Break
                                                                                                                            UR Rarity
                                                                                                                            Raigeki Break
                                                                                                                            Raigeki Break
                                                                                                                            Trap Normal
                                                                                                                            Raigeki Break

                                                                                                                              Discard 1 card, then target 1 card on the field; destroy it.


                                                                                                                              SR Rarity
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              SR Rarity
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              LIGHT 9
                                                                                                                              Azure-Eyes Silver Dragon
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              LIGHT 9
                                                                                                                              Blue-Eyes Spirit Dragon
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                                                                                                              UR Rarity
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              UR Rarity
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              FIRE 9
                                                                                                                              Vermillion Dragon Mech
                                                                                                                              • ATK:

                                                                                                                              • 2700

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                                                                                                                              UR Rarity
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              UR Rarity
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              LIGHT
                                                                                                                              Hieratic Sun Dragon Overlord of Heliopolis
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2400


                                                                                                                              2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                                                                                                                              SR Rarity
                                                                                                                              Number 46: Dragluon
                                                                                                                              SR Rarity
                                                                                                                              Number 46: Dragluon
                                                                                                                              Number 46: Dragluon
                                                                                                                              LIGHT
                                                                                                                              Number 46: Dragluon
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.


                                                                                                                              R Rarity
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              R Rarity
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              DARK
                                                                                                                              Number 68: Sanaphond the Sky Prison
                                                                                                                              • ATK:

                                                                                                                              • 2100

                                                                                                                              • DEF:

                                                                                                                              • 2700


                                                                                                                              2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


                                                                                                                              SR Rarity
                                                                                                                              Sylvan Princessprite
                                                                                                                              SR Rarity
                                                                                                                              Sylvan Princessprite
                                                                                                                              Sylvan Princessprite
                                                                                                                              LIGHT
                                                                                                                              Sylvan Princessprite
                                                                                                                              • ATK:

                                                                                                                              • 1800

                                                                                                                              • DEF:

                                                                                                                              • 100


                                                                                                                              2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.


                                                                                                                              7/Hạng 7

                                                                                                                              Treat (60524731)
                                                                                                                              Ultimate Dragons

                                                                                                                              Need 13 UR

                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Alternative White Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Deep-Eyes White Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Twin Burst Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Spirit Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Stardust Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Maiden with Eyes of Blue1 card
                                                                                                                              UR Rarity
                                                                                                                              The White Stone of Ancients2 card
                                                                                                                              UR Rarity
                                                                                                                              Cards of Consonance2 card
                                                                                                                              UR Rarity
                                                                                                                              Mausoleum of White1 card
                                                                                                                              UR Rarity
                                                                                                                              Drowning Mirror Force1 card
                                                                                                                              UR Rarity
                                                                                                                              Starlight Road1 card

                                                                                                                              Main: 20 Extra: 5

                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Alternative White Dragon
                                                                                                                              UR Rarity
                                                                                                                              Blue-Eyes Alternative White Dragon
                                                                                                                              Blue-Eyes Alternative White Dragon
                                                                                                                              LIGHT 8
                                                                                                                              Blue-Eyes Alternative White Dragon
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2500


                                                                                                                              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                                                                                                                              UR Rarity
                                                                                                                              Deep-Eyes White Dragon
                                                                                                                              UR Rarity
                                                                                                                              Deep-Eyes White Dragon
                                                                                                                              Deep-Eyes White Dragon
                                                                                                                              LIGHT 10
                                                                                                                              Deep-Eyes White Dragon
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              When a face-up "Blue-Eyes" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your Graveyard: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.


                                                                                                                              SR Rarity
                                                                                                                              Dragon Spirit of White
                                                                                                                              SR Rarity
                                                                                                                              Dragon Spirit of White
                                                                                                                              Dragon Spirit of White
                                                                                                                              LIGHT 8
                                                                                                                              Dragon Spirit of White
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


                                                                                                                              SR Rarity
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              SR Rarity
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              LIGHT 8
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2500


                                                                                                                              This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                                              SR Rarity
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              SR Rarity
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              LIGHT 8
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2500


                                                                                                                              This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                                              SR Rarity
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              SR Rarity
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              LIGHT 8
                                                                                                                              Blue-Eyes White Dragon
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2500


                                                                                                                              This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                                                              UR Rarity
                                                                                                                              Maiden with Eyes of Blue
                                                                                                                              UR Rarity
                                                                                                                              Maiden with Eyes of Blue
                                                                                                                              Maiden with Eyes of Blue
                                                                                                                              LIGHT 1
                                                                                                                              Maiden with Eyes of Blue
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


                                                                                                                              SR Rarity
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              SR Rarity
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              LIGHT 1
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 1500


                                                                                                                              When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              SR Rarity
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              LIGHT 1
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 1500


                                                                                                                              When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              SR Rarity
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              LIGHT 1
                                                                                                                              Sage with Eyes of Blue
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 1500


                                                                                                                              When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              The White Stone of Ancients
                                                                                                                              UR Rarity
                                                                                                                              The White Stone of Ancients
                                                                                                                              The White Stone of Ancients
                                                                                                                              LIGHT 1
                                                                                                                              The White Stone of Ancients
                                                                                                                              • ATK:

                                                                                                                              • 600

                                                                                                                              • DEF:

                                                                                                                              • 500


                                                                                                                              Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              The White Stone of Ancients
                                                                                                                              UR Rarity
                                                                                                                              The White Stone of Ancients
                                                                                                                              The White Stone of Ancients
                                                                                                                              LIGHT 1
                                                                                                                              The White Stone of Ancients
                                                                                                                              • ATK:

                                                                                                                              • 600

                                                                                                                              • DEF:

                                                                                                                              • 500


                                                                                                                              Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              The White Stone of Legend
                                                                                                                              SR Rarity
                                                                                                                              The White Stone of Legend
                                                                                                                              The White Stone of Legend
                                                                                                                              LIGHT 1
                                                                                                                              The White Stone of Legend
                                                                                                                              • ATK:

                                                                                                                              • 300

                                                                                                                              • DEF:

                                                                                                                              • 250


                                                                                                                              If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


                                                                                                                              SR Rarity
                                                                                                                              The White Stone of Legend
                                                                                                                              SR Rarity
                                                                                                                              The White Stone of Legend
                                                                                                                              The White Stone of Legend
                                                                                                                              LIGHT 1
                                                                                                                              The White Stone of Legend
                                                                                                                              • ATK:

                                                                                                                              • 300

                                                                                                                              • DEF:

                                                                                                                              • 250


                                                                                                                              If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


                                                                                                                              UR Rarity
                                                                                                                              Cards of Consonance
                                                                                                                              UR Rarity
                                                                                                                              Cards of Consonance
                                                                                                                              Cards of Consonance
                                                                                                                              Spell Normal
                                                                                                                              Cards of Consonance

                                                                                                                                Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                                UR Rarity
                                                                                                                                Cards of Consonance
                                                                                                                                UR Rarity
                                                                                                                                Cards of Consonance
                                                                                                                                Cards of Consonance
                                                                                                                                Spell Normal
                                                                                                                                Cards of Consonance

                                                                                                                                  Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                                                                                                                                  SR Rarity
                                                                                                                                  Dragon Ravine
                                                                                                                                  SR Rarity
                                                                                                                                  Dragon Ravine
                                                                                                                                  Dragon Ravine
                                                                                                                                  Spell Field
                                                                                                                                  Dragon Ravine

                                                                                                                                    Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


                                                                                                                                    UR Rarity
                                                                                                                                    Mausoleum of White
                                                                                                                                    UR Rarity
                                                                                                                                    Mausoleum of White
                                                                                                                                    Mausoleum of White
                                                                                                                                    Spell Field
                                                                                                                                    Mausoleum of White

                                                                                                                                      During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


                                                                                                                                      UR Rarity
                                                                                                                                      Drowning Mirror Force
                                                                                                                                      UR Rarity
                                                                                                                                      Drowning Mirror Force
                                                                                                                                      Drowning Mirror Force
                                                                                                                                      Trap Normal
                                                                                                                                      Drowning Mirror Force

                                                                                                                                        When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                                                                                                                        UR Rarity
                                                                                                                                        Starlight Road
                                                                                                                                        UR Rarity
                                                                                                                                        Starlight Road
                                                                                                                                        Starlight Road
                                                                                                                                        Trap Normal
                                                                                                                                        Starlight Road

                                                                                                                                          When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                                                                                                          UR Rarity
                                                                                                                                          Blue-Eyes Twin Burst Dragon
                                                                                                                                          UR Rarity
                                                                                                                                          Blue-Eyes Twin Burst Dragon
                                                                                                                                          Blue-Eyes Twin Burst Dragon
                                                                                                                                          LIGHT 10
                                                                                                                                          Blue-Eyes Twin Burst Dragon
                                                                                                                                          • ATK:

                                                                                                                                          • 3000

                                                                                                                                          • DEF:

                                                                                                                                          • 2500


                                                                                                                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                                                                                                                          SR Rarity
                                                                                                                                          Azure-Eyes Silver Dragon
                                                                                                                                          SR Rarity
                                                                                                                                          Azure-Eyes Silver Dragon
                                                                                                                                          Azure-Eyes Silver Dragon
                                                                                                                                          LIGHT 9
                                                                                                                                          Azure-Eyes Silver Dragon
                                                                                                                                          • ATK:

                                                                                                                                          • 2500

                                                                                                                                          • DEF:

                                                                                                                                          • 3000


                                                                                                                                          1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                                                                                                                          UR Rarity
                                                                                                                                          Blue-Eyes Spirit Dragon
                                                                                                                                          UR Rarity
                                                                                                                                          Blue-Eyes Spirit Dragon
                                                                                                                                          Blue-Eyes Spirit Dragon
                                                                                                                                          LIGHT 9
                                                                                                                                          Blue-Eyes Spirit Dragon
                                                                                                                                          • ATK:

                                                                                                                                          • 2500

                                                                                                                                          • DEF:

                                                                                                                                          • 3000


                                                                                                                                          1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                                                                                                                          UR Rarity
                                                                                                                                          Stardust Dragon
                                                                                                                                          UR Rarity
                                                                                                                                          Stardust Dragon
                                                                                                                                          Stardust Dragon
                                                                                                                                          WIND 8
                                                                                                                                          Stardust Dragon
                                                                                                                                          • ATK:

                                                                                                                                          • 2500

                                                                                                                                          • DEF:

                                                                                                                                          • 2000


                                                                                                                                          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                                                                                          SR Rarity
                                                                                                                                          Number 46: Dragluon
                                                                                                                                          SR Rarity
                                                                                                                                          Number 46: Dragluon
                                                                                                                                          Number 46: Dragluon
                                                                                                                                          LIGHT
                                                                                                                                          Number 46: Dragluon
                                                                                                                                          • ATK:

                                                                                                                                          • 3000

                                                                                                                                          • DEF:

                                                                                                                                          • 3000


                                                                                                                                          2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.


                                                                                                                                          8/Hạng 8

                                                                                                                                          Yuh (21476053)
                                                                                                                                          The Phantom Knights Order

                                                                                                                                          Need 19 UR

                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak3 card
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves2 card
                                                                                                                                          UR Rarity
                                                                                                                                          Archfiend Eccentrick1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Brionac, Dragon of the Ice Barrier1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Psychic Wheeleder2 card
                                                                                                                                          UR Rarity
                                                                                                                                          Dante, Traveler of the Burning Abyss1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Dark Rebellion Xyz Dragon1 card
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Cursed Javelin1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Book of Moon1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Forbidden Lance1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Mystical Space Typhoon1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Reinforcement of the Army1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Phantom Knights' Sword1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Phantom Knights' Wing2 card

                                                                                                                                          Main: 20 Extra: 7

                                                                                                                                          SR Rarity
                                                                                                                                          Kagemucha Knight
                                                                                                                                          SR Rarity
                                                                                                                                          Kagemucha Knight
                                                                                                                                          Kagemucha Knight
                                                                                                                                          DARK 3
                                                                                                                                          Kagemucha Knight
                                                                                                                                          • ATK:

                                                                                                                                          • 0

                                                                                                                                          • DEF:

                                                                                                                                          • 0


                                                                                                                                          When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.


                                                                                                                                          R Rarity
                                                                                                                                          Psychic Tracker
                                                                                                                                          R Rarity
                                                                                                                                          Psychic Tracker
                                                                                                                                          Psychic Tracker
                                                                                                                                          EARTH 3
                                                                                                                                          Psychic Tracker
                                                                                                                                          • ATK:

                                                                                                                                          • 1600

                                                                                                                                          • DEF:

                                                                                                                                          • 600


                                                                                                                                          If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 1000


                                                                                                                                          If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 1000


                                                                                                                                          If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ancient Cloak
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 1000


                                                                                                                                          If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          • ATK:

                                                                                                                                          • 1000

                                                                                                                                          • DEF:

                                                                                                                                          • 500


                                                                                                                                          A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          UR Rarity
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Ragged Gloves
                                                                                                                                          • ATK:

                                                                                                                                          • 1000

                                                                                                                                          • DEF:

                                                                                                                                          • 500


                                                                                                                                          A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          • ATK:

                                                                                                                                          • 200

                                                                                                                                          • DEF:

                                                                                                                                          • 1200


                                                                                                                                          If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          • ATK:

                                                                                                                                          • 200

                                                                                                                                          • DEF:

                                                                                                                                          • 1200


                                                                                                                                          If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          SR Rarity
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          DARK 3
                                                                                                                                          The Phantom Knights of Silent Boots
                                                                                                                                          • ATK:

                                                                                                                                          • 200

                                                                                                                                          • DEF:

                                                                                                                                          • 1200


                                                                                                                                          If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          Archfiend Eccentrick
                                                                                                                                          UR Rarity
                                                                                                                                          Archfiend Eccentrick
                                                                                                                                          Archfiend Eccentrick
                                                                                                                                          LIGHT 37
                                                                                                                                          Archfiend Eccentrick
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 1000


                                                                                                                                          [ Pendulum Effect ] You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. [ Monster Effect ] You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          UR Rarity
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          EARTH 3
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          • ATK:

                                                                                                                                          • 600

                                                                                                                                          • DEF:

                                                                                                                                          • 0


                                                                                                                                          If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          UR Rarity
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          EARTH 3
                                                                                                                                          Psychic Wheeleder
                                                                                                                                          • ATK:

                                                                                                                                          • 600

                                                                                                                                          • DEF:

                                                                                                                                          • 0


                                                                                                                                          If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          Book of Moon
                                                                                                                                          UR Rarity
                                                                                                                                          Book of Moon
                                                                                                                                          Book of Moon
                                                                                                                                          Spell Quick
                                                                                                                                          Book of Moon

                                                                                                                                            Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                                                                                                            UR Rarity
                                                                                                                                            Forbidden Lance
                                                                                                                                            UR Rarity
                                                                                                                                            Forbidden Lance
                                                                                                                                            Forbidden Lance
                                                                                                                                            Spell Quick
                                                                                                                                            Forbidden Lance

                                                                                                                                              Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                                                                                                                              UR Rarity
                                                                                                                                              Mystical Space Typhoon
                                                                                                                                              UR Rarity
                                                                                                                                              Mystical Space Typhoon
                                                                                                                                              Mystical Space Typhoon
                                                                                                                                              Spell Quick
                                                                                                                                              Mystical Space Typhoon

                                                                                                                                                Target 1 Spell/Trap on the field; destroy that target.


                                                                                                                                                UR Rarity
                                                                                                                                                Reinforcement of the Army
                                                                                                                                                UR Rarity
                                                                                                                                                Reinforcement of the Army
                                                                                                                                                Reinforcement of the Army
                                                                                                                                                Spell Normal
                                                                                                                                                Reinforcement of the Army

                                                                                                                                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                                                                                                  UR Rarity
                                                                                                                                                  Phantom Knights' Sword
                                                                                                                                                  UR Rarity
                                                                                                                                                  Phantom Knights' Sword
                                                                                                                                                  Phantom Knights' Sword
                                                                                                                                                  Trap Continuous
                                                                                                                                                  Phantom Knights' Sword

                                                                                                                                                    Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                                                                                                                                                    UR Rarity
                                                                                                                                                    Phantom Knights' Wing
                                                                                                                                                    UR Rarity
                                                                                                                                                    Phantom Knights' Wing
                                                                                                                                                    Phantom Knights' Wing
                                                                                                                                                    Trap Normal
                                                                                                                                                    Phantom Knights' Wing

                                                                                                                                                      Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      Phantom Knights' Wing
                                                                                                                                                      UR Rarity
                                                                                                                                                      Phantom Knights' Wing
                                                                                                                                                      Phantom Knights' Wing
                                                                                                                                                      Trap Normal
                                                                                                                                                      Phantom Knights' Wing

                                                                                                                                                        Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                                                                                                                                        UR Rarity
                                                                                                                                                        Brionac, Dragon of the Ice Barrier
                                                                                                                                                        UR Rarity
                                                                                                                                                        Brionac, Dragon of the Ice Barrier
                                                                                                                                                        Brionac, Dragon of the Ice Barrier
                                                                                                                                                        WATER 6
                                                                                                                                                        Brionac, Dragon of the Ice Barrier
                                                                                                                                                        • ATK:

                                                                                                                                                        • 2300

                                                                                                                                                        • DEF:

                                                                                                                                                        • 1400


                                                                                                                                                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                                                                                                        SR Rarity
                                                                                                                                                        Infernity Doom Archfiend
                                                                                                                                                        SR Rarity
                                                                                                                                                        Infernity Doom Archfiend
                                                                                                                                                        Infernity Doom Archfiend
                                                                                                                                                        DARK 6
                                                                                                                                                        Infernity Doom Archfiend
                                                                                                                                                        • ATK:

                                                                                                                                                        • 2200

                                                                                                                                                        • DEF:

                                                                                                                                                        • 1600


                                                                                                                                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.


                                                                                                                                                        UR Rarity
                                                                                                                                                        Dante, Traveler of the Burning Abyss
                                                                                                                                                        UR Rarity
                                                                                                                                                        Dante, Traveler of the Burning Abyss
                                                                                                                                                        Dante, Traveler of the Burning Abyss
                                                                                                                                                        LIGHT
                                                                                                                                                        Dante, Traveler of the Burning Abyss
                                                                                                                                                        • ATK:

                                                                                                                                                        • 1000

                                                                                                                                                        • DEF:

                                                                                                                                                        • 2500


                                                                                                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                                                                                                                                        UR Rarity
                                                                                                                                                        Dark Rebellion Xyz Dragon
                                                                                                                                                        UR Rarity
                                                                                                                                                        Dark Rebellion Xyz Dragon
                                                                                                                                                        Dark Rebellion Xyz Dragon
                                                                                                                                                        DARK
                                                                                                                                                        Dark Rebellion Xyz Dragon
                                                                                                                                                        • ATK:

                                                                                                                                                        • 2500

                                                                                                                                                        • DEF:

                                                                                                                                                        • 2000


                                                                                                                                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                                                                                                        SR Rarity
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        SR Rarity
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        DARK
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        • ATK:

                                                                                                                                                        • 2000

                                                                                                                                                        • DEF:

                                                                                                                                                        • 1000


                                                                                                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                                                                        SR Rarity
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        SR Rarity
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        DARK
                                                                                                                                                        The Phantom Knights of Break Sword
                                                                                                                                                        • ATK:

                                                                                                                                                        • 2000

                                                                                                                                                        • DEF:

                                                                                                                                                        • 1000


                                                                                                                                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                                                                        UR Rarity
                                                                                                                                                        The Phantom Knights of Cursed Javelin
                                                                                                                                                        UR Rarity
                                                                                                                                                        The Phantom Knights of Cursed Javelin
                                                                                                                                                        The Phantom Knights of Cursed Javelin
                                                                                                                                                        DARK
                                                                                                                                                        The Phantom Knights of Cursed Javelin
                                                                                                                                                        • ATK:

                                                                                                                                                        • 1600

                                                                                                                                                        • DEF:

                                                                                                                                                        • 0


                                                                                                                                                        2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.



                                                                                                                                                        All decks has been used




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